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This app is built to teach history to 7th and 8th grade students through an engaging, game-like experience, using AR technology, challenges, and rewards.

Students learn historical facts and events by completing quests, answering questions, and unlocking new levels, all while staying engaged through interactive storytelling.


The onboarding flow features three intuitive screens that guide new users step by step.Simple language and supportive visuals make the experience accessible to a wide range of users.



The app detects the user’s environment and offers historical questions or facts related to real landmarks nearby; creating a personal and immersive learning experience.
The interface is colorful, dynamic, and simple to navigate; tested for comprehension and usability with the target age group to ensure clarity and engagement.








The style combines familiar game design elements, avatars, icons, progress bars, with a structured, readable layout. Colors are bold, type is clear, and interactions are easy to follow.

This is a group project for Context Aware Design.
Made by Rebecca, Jashwan, Jané, Naima, and Maria.
Cases
Back to Designs

This app is built to teach history to 7th and 8th grade students through an engaging, game-like experience, using AR technology, challenges, and rewards.

Students learn historical facts and events by completing quests, answering questions, and unlocking new levels, all while staying engaged through interactive storytelling.


The onboarding flow features three intuitive screens that guide new users step by step.Simple language and supportive visuals make the experience accessible to a wide range of users.



The app detects the user’s environment and offers historical questions or facts related to real landmarks nearby; creating a personal and immersive learning experience.
The interface is colorful, dynamic, and simple to navigate; tested for comprehension and usability with the target age group to ensure clarity and engagement.








The style combines familiar game design elements, avatars, icons, progress bars, with a structured, readable layout. Colors are bold, type is clear, and interactions are easy to follow.

This is a group project for Context Aware Design.
Made by Rebecca, Jashwan, Jané, Naima, and Maria.
Cases
Back to Designs
This app is built to teach history to 7th and 8th grade students through an engaging, game-like experience, using AR technology, challenges, and rewards.


Students learn historical facts and events by completing quests, answering questions, and unlocking new levels, all while staying engaged through interactive storytelling.
Each lesson is tied to in-game progress: players earn rewards, upgrade their characters, and use AR to bring historic scenes to life, right in their surroundings.





The app detects the user’s environment and offers historical questions or facts related to real landmarks nearby; creating a personal and immersive learning experience.
The interface is colorful, dynamic, and simple to navigate; tested for comprehension and usability with the target age group to ensure clarity and engagement.








The style combines familiar game design elements, avatars, icons, progress bars, with a structured, readable layout. Colors are bold, type is clear, and interactions are easy to follow.

This is a group project for Context Aware Design.
Made by Rebecca, Jashwan, Jané, Naima, and Maria.